Aug 22nd, 2019
Animal crossing path codes. Lavastone is a volcanic stone filled with magma found in Layer 6+. All roblox ice cream simulator codes. This ore is required to complete certain quests and level up several pets. It has the same base value as Hematite, and a similar look to Uranium. Like Asteroid Rock and Uranium, you can see through the block.
Roblox how to sell stuff for free. How to Sell Roblox Created Items. Right now only an account with a membership can participate in private selling. Additionally, as with trading, only items marked as Limited or Limited U are able to be sold. If an item is Limited or Limited U, there will be an icon declaring it as such underneath the item's picture when viewing its details page.
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- amount = 2 --Increase this if you use spells that require a lot of mana.
- --For example if your spell costs 100 mana change this to 100.
- local Gui = Instance.new('ScreenGui')
- local Button1 = Instance.new('TextLabel')
- local Button3 = Instance.new('TextLabel')
- Gui.Parent = game.CoreGui
- Bar.Name = 'Bar'
- Bar.Active = true
- Bar.Draggable = true
- Bar.Selectable = true
- Button1.Parent = Bar
- Button1.BackgroundColor3 = Color3.new(0.6, 0.2, 0.2)
- Button1.Size = UDim2.new(0, 148, 0, 33)
- Button1.Text = 'Flying-Off (V)'
- Button1.TextSize = 30
- Button2.Name = 'TextButton2'
- Button2.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Button2.Size = UDim2.new(0, 150, 0, 33)
- Button2.Text = 'X-SavePos'
- Button2.TextSize = 30
- Button3.Name = 'TextButton3'
- Button3.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Button3.Size = UDim2.new(0, 150, 0, 33)
- Button3.Text = 'C-TpToPos'
- Button3.TextSize = 30
- Button4.Name = 'TextButton4'
- Button4.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Button4.Size = UDim2.new(0, 150, 0, 33)
- Button4.Text = 'R-TpToMouse'
- Button4.TextSize = 30
- flying = false
- local Imput = game:GetService('UserInputService')
- local Mouse = Plr:GetMouse()
- local T = Plr.Character.HumanoidRootPart
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- if flying true then
- local BG = Instance.new('BodyGyro', Plr.Character.HumanoidRootPart)
- local BV = Instance.new('BodyVelocity', Plr.Character.HumanoidRootPart)
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = Plr.Character.HumanoidRootPart.CFrame
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) 0 and (CONTROL.F + CONTROL.B) 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- BV.velocity = Vector3.new(0, 0, 0)
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BV:destroy()
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- CONTROL.F = speedfly
- CONTROL.B = -speedfly
- CONTROL.L = -speedfly
- CONTROL.R = speedfly
- end)
- if KEY:lower() 'w' then
- elseif KEY:lower() 's' then
- elseif KEY:lower() 'a' then
- elseif KEY:lower() 'd' then
- end
- fly()
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- if flying true then flying = false print('Disabled Flying')
- Button1.Text = 'Flying-Off (V)'
- Button1.BackgroundColor3 = Color3.new(0.6, 0.2, 0.2)
- flying false then flying = true print('Enabled Flying')
- Button1.Text = 'Flying-on (V)'
- Button1.BackgroundColor3 = Color3.new(0.2, 0.6, 0.2)
- end
- flying = false
- end)
- function To(position)
- if Chr ~= nil then
- end
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- To(Mouse.Hit.p)
- Button4.BackgroundColor3 = Color3.new(0.2, 0.6, 0.2)
- Button4.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- end)
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- savedpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- stringpos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- Button2.BackgroundColor3 = Color3.new(0.2, 0.6, 0.2)
- Button2.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- end)
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedpos
- Button3.BackgroundColor3 = Color3.new(0.2, 0.6, 0.2)
- Button3.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- end)
- game:GetService('RunService').Stepped:connect(function()
- for _,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- or v.ClassName 'MeshPart' then
- end
- end)
- while wait(0) do
- if Level 'Forest' then
- end
- Area = CFrame.new(-582.58, 67.02, 778.98)
- if Level 'Wilderness' then
- end
- Area = CFrame.new(-2142.82, 28.79, 258.85)
- if Level 'Sea' then
- end
- Area = CFrame.new(-1029.66, 39.64, -1811.14)
- Level = game.Players.LocalPlayer.Level.Value
- if tonumber(game.Players.LocalPlayer.Mana.Value) < amount then
- pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Area
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- end
- if game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') then
- if tonumber(game.Players.LocalPlayer.Character.Humanoid.Health) 0 then
- pos2 = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos2
- end
- end
Aug 21st, 2019
Magma Golem Minecraft
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- _G.Enemy = 'Dummy' --Enemy Name
- local player = game:GetService('Players').LocalPlayer
- local RS = game:GetService('ReplicatedStorage')
- --Heal
- workspace.Levels.Forest.SpawnPoint.CFrame = player.Character.HumanoidRootPart.CFrame
- function folder()
- for i, child in ipairs(work.Levels:GetChildren()) do
- return child.Enemies
- end
- function noclip()
- Stepped = game:GetService('RunService').Stepped:Connect(function()
- if player.Character and player.Character:FindFirstChild('Humanoid') then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- if _G.Enabled false and Stepped then
- wait(1)
- player.Character.HumanoidRootPart.CFrame = folder().Parent:FindFirstChildOfClass('Part').CFrame
- end)
- noclip()
- --Farm
- for i, v in ipairs(folder():GetChildren()) do
- if _G.Enabled and string.find(v.Name, _G.Enemy) and v:FindFirstChild('Health') and v.Health.Value > 0 and v:FindFirstChild('HumanoidRootPart') and player.Character and player.Character:FindFirstChild('HumanoidRootPart') then
- player.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame + Vector3.new(0, -20, 0)
- heal()
- wait()
- player.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame + Vector3.new(0, -20, 0)
- until v.Health.Value <= 0 or _G.Enabled false
- end
- end