Feb 13th, 2020
How To Wall Hack In Roblox Murder Mystery 2 Gui
MM2, also known as Murder Mystery 2, is a fun and exciting game. Over the years, Roblox has hosted many series of Murder Mystery games, such as The Mad Murder, Mad Games, Murder Mystery, Twisted.
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- --Please do not steal this, be courteous. This took a while for me to make, and I'm sharing it for free
- game.Debris:AddItem(game.CoreGui:FindFirstChild('MM2'), 0)
- wait(3)
- print'Loading: Bubbles Murder Mystery 2 Gui'
- local MM2 = Instance.new('ScreenGui')
- local Piplup = Instance.new('ImageLabel')
- local isOn2 = Instance.new('TextLabel')
- local mSum = Instance.new('TextLabel')
- local sSum = Instance.new('TextLabel')
- local Shift = Instance.new('TextLabel')
- local isOn1 = Instance.new('TextLabel')
- local isOn3 = Instance.new('TextLabel')
- local God = Instance.new('TextLabel')
- MM2.Parent = game.CoreGui
- Main.Parent = MM2
- Main.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Main.BorderSizePixel = 5
- Main.Position = UDim2.new(0.574999988, 0, 0.349999994, 0)
- Main.Size = UDim2.new(0.300000012, 0, 0.550000012, 0)
- Piplup.Parent = Main
- Piplup.BorderColor3 = Color3.new(0.129412, 0.54902, 1)
- Piplup.Draggable = true
- Piplup.Position = UDim2.new(0.600000024, 0, 0, 0)
- Piplup.Size = UDim2.new(0.400000006, 0, 0.200000003, 0)
- Piplup.Image = 'rbxassetid://885684262'
- MadeByMe.Name = 'MadeByMe'
- MadeByMe.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- MadeByMe.BorderColor3 = Color3.new(0, 0.607843, 1)
- MadeByMe.Draggable = true
- MadeByMe.Size = UDim2.new(0.600000024, 0, 0.200000003, 0)
- MadeByMe.Font = Enum.Font.SciFi
- MadeByMe.Text = 'Made by Bubbles'
- MadeByMe.TextScaled = true
- MadeByMe.TextStrokeColor3 = Color3.new(0.129412, 0.54902, 1)
- isOn2.Parent = Main
- isOn2.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- isOn2.BorderSizePixel = 5
- isOn2.Position = UDim2.new(0.714999974, 0, 0.600000024, 0)
- isOn2.Size = UDim2.new(0.280000001, 0, 0.100000001, 0)
- isOn2.Font = Enum.Font.SciFi
- isOn2.Text = 'Inactive'
- isOn2.TextSize = 18
- isOn2.TextStrokeTransparency = 0.69999998807907
- mCheck.Parent = Main
- mCheck.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- mCheck.BorderSizePixel = 5
- mCheck.Size = UDim2.new(0.5, 0, 0.115000002, 0)
- mCheck.Font = Enum.Font.SciFi
- mCheck.Text = 'Murderer [F]'
- mCheck.TextSize = 20
- mSum.Parent = Main
- mSum.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- mSum.BorderSizePixel = 5
- mSum.Size = UDim2.new(0.5, 0, 0.100000001, 0)
- mSum.Font = Enum.Font.SciFi
- mSum.Text = 'Name'
- mSum.TextSize = 20
- sCheck.Parent = Main
- sCheck.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- sCheck.BorderSizePixel = 5
- sCheck.Position = UDim2.new(0.5, 0, 0.36500001, 0)
- sCheck.ZIndex = 3
- sCheck.FontSize = Enum.FontSize.Size24
- sCheck.TextColor3 = Color3.new(0, 1, 1)
- sCheck.TextWrapped = true
- sSum.Name = 'sSum'
- sSum.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- sSum.BorderSizePixel = 5
- sSum.Position = UDim2.new(0.5, 0, 0.485000014, 0)
- sSum.ZIndex = 3
- sSum.FontSize = Enum.FontSize.Size24
- sSum.TextColor3 = Color3.new(0, 1, 0.607843)
- sSum.TextWrapped = true
- Hide.Name = 'Hide'
- Hide.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Hide.BorderSizePixel = 5
- Hide.Size = UDim2.new(1, 0, 0.075000003, 0)
- Hide.Font = Enum.Font.SourceSans
- Hide.Text = 'Hide [X]'
- Hide.TextColor3 = Color3.new(0.470588, 0.333333, 1)
- Hide.TextSize = 20
- Shift.Parent = Main
- Shift.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Shift.BorderSizePixel = 5
- Shift.Size = UDim2.new(0.699999988, 0, 0.100000001, 0)
- Shift.Font = Enum.Font.SciFi
- Shift.Text = 'Run [Shift]'
- Shift.TextSize = 20
- Coin.Parent = Main
- Coin.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Coin.BorderSizePixel = 5
- Coin.Size = UDim2.new(0.699999988, 0, 0.135000005, 0)
- Coin.Font = Enum.Font.SciFi
- Coin.Text = 'Coin Grabber [C]'
- Coin.TextSize = 20
- isOn1.Parent = Main
- isOn1.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- isOn1.BorderSizePixel = 5
- isOn1.Position = UDim2.new(0.720000029, 0, 0.215000004, 0)
- isOn1.Size = UDim2.new(0.280000001, 0, 0.135000005, 0)
- isOn1.Font = Enum.Font.SciFi
- isOn1.Text = 'Inactive'
- isOn1.TextSize = 18
- isOn1.TextStrokeTransparency = 0.69999998807907
- KeyBind.Parent = Main
- KeyBind.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- KeyBind.BorderColor3 = Color3.new(0, 0.607843, 1)
- KeyBind.Position = UDim2.new(0, 0, 0.814999998, 0)
- KeyBind.Size = UDim2.new(0.699999988, 0, 0.0970000029, 0)
- KeyBind.Font = Enum.Font.SciFi
- KeyBind.Text = 'Key Binds [CTRL]'
- KeyBind.TextSize = 15
- isOn3.Parent = Main
- isOn3.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- isOn3.BorderSizePixel = 5
- isOn3.Position = UDim2.new(0.714999974, 0, 0.704999983, 0)
- isOn3.Size = UDim2.new(0.280000001, 0, 0.100000001, 0)
- isOn3.Font = Enum.Font.SciFi
- isOn3.Text = 'Inactive'
- isOn3.TextSize = 18
- isOn3.TextStrokeTransparency = 0.69999998807907
- isOn4.Parent = Main
- isOn4.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- isOn4.BorderSizePixel = 5
- isOn4.Position = UDim2.new(0.714999974, 0, 0.814999998, 0)
- isOn4.Size = UDim2.new(0.280000001, 0, 0.0970000029, 0)
- isOn4.Font = Enum.Font.SciFi
- isOn4.Text = 'Active'
- isOn4.TextSize = 14
- isOn4.TextStrokeTransparency = 0.69999998807907
- God.Parent = Main
- God.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- God.BorderSizePixel = 5
- God.Size = UDim2.new(0.699999988, 0, 0.100000001, 0)
- God.Font = Enum.Font.SciFi
- God.Text = 'God Mode [R]'
- God.TextSize = 20
- Show.Parent = MM2
- Show.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Show.BorderSizePixel = 5
- Show.Position = UDim2.new(0.574999988, 0, 0.85799998, 0)
- Show.Size = UDim2.new(0.300000012, 0, 0.0399999991, 0)
- Show.FontSize = Enum.FontSize.Size24
- Show.TextColor3 = Color3.new(0, 0.607843, 1)
- Show.TextSize = 20
- --Variables
- local player = game.Players.LocalPlayer
- local mouse = game.Players.LocalPlayer:GetMouse()
- local mouse = game.Players.LocalPlayer:GetMouse()
- local runActive = false
- local keyOff = false
- local gActive = false
- --Functions that help and stuff
- function callActive(frame)
- frame.TextStrokeColor3 = frame.TextColor3
- end
- function callInactive(frame)
- frame.TextStrokeColor3 = frame.TextColor3
- end
- --Hide / Show keybind [X]
- Show.MouseButton1Click:connect(function()
- Main.Visible = true
- end
- end)
- Hide.MouseButton1Click:connect(function()
- Main.Visible = false
- end
- end)
- uis.InputBegan:connect(function(input, gpe)
- if Main.Visible false then
- Show.Visible = false
- Main.Visible = false
- end
- end)
- if input.KeyCode Enum.KeyCode.LeftControl then
- keyOff = true
- else
- callActive(isOn4)
- end
- ------------------------Find Murderer / Sheriff Function [F and G]
- function grabGun()
- for _, v in pairs(game.Workspace:GetChildren()) do
- print'Found Gun Drop'
- end
- end
- function checkToolB(tool)
- grabGun()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Backpack:FindFirstChild(tool) then
- if tool 'Knife' then
- mSum.TextColor = v.Character.Torso.BrickColor
- fActive = false
- sSum.Text = v.Name
- wait(1)
- end
- checkToolC(v, tool)
- end
- end
- if parent.Character then
- print('Character :', tool, ':', parent.Name)
- mSum.Text = parent.Name
- mSum.TextColor = parent.Character.Torso.BrickColor
- fActive = false
- sSum.Text = parent.Name
- sSum.TextColor = parent.Character.Torso.BrickColor
- gActive = false
- end
- end
- uis.InputBegan:connect(function(input,gpe)
- if input.KeyCode Enum.KeyCode.F and keyOff false and fActive false then
- print('Beginning Search: Murderer')
- mSum.Text = '_____'
- checkToolB('Knife')
- end
- uis.InputBegan:connect(function(input,gpe)
- if input.KeyCode Enum.KeyCode.G and keyOff false and gActive false then
- print('Beginning Search: Sheriff')
- sSum.Text = '_____'
- checkToolB('Gun')
- end
- ------------------------Coin Grabber Function [C]
- if key 'c' and coinActive false and keyOff false then
- callActive(isOn1)
- repeat
- local children = game.Workspace:GetChildren()
- for _, child in pairs(child:GetChildren()) do
- end
- if child:IsA('BasePart') and child.Name 'Coin' then
- child.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- if key 'c' and coinActive true and keyOff false then
- coinActive = false
- ----------------------Shift to run script [Shift]
- mouse.KeyDown:connect(function(KeyDown)
- if KeyDown '0' and runActive false and keyOff false then
- player.Character.Humanoid.WalkSpeed = 32
- callActive(isOn2)
- end)
- mouse.KeyUp:connect(function(KeyUp)
- if KeyUp '0' and runActive true and keyOff false then
- player.Character.Humanoid.WalkSpeed = 16
- callInactive(isOn2)
- end)
- ----------------------God mode function [R]
- if input.KeyCode Enum.KeyCode.R and player.Character and godActive false and keyOff false then
- if player.Character:FindFirstChild('Humanoid') then
- player.Character.Humanoid.Name = '1'
- callActive(isOn3)
- local l = player.Character['1']:Clone()
- l.Name = 'Humanoid'; wait(0.1)
- workspace.CurrentCamera.CameraSubject = player.Character.Humanoid
- player.Character.Animate.Disabled = true; wait(0.1)
- Debounce.Name = 'Debounce'
- local findDebounce = player.Character:FindFirstChild('Debounce')
- repeat
- wait(5)
- until not player.Character:FindFirstChild('Debounce')
- callInactive(isOn3)
- end
RAW Paste Data
Jul 23rd, 2019
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- local MainGUI = Instance.new('Frame')
- local TextLabel = Instance.new('TextLabel')
- local opengui = Instance.new('Frame')
- --Properties:
- RobloxExploit.Parent = game.CoreGui -- Change this to Core GUI
- MainGUI.Active = true
- MainGUI.Draggable = true -- This is to make the gui draggable
- MainGUI.Name = 'MainGUI'
- MainGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- MainGUI.Position = UDim2.new(0.393584222, 0, 0.253071249, 0)
- MainGUI.Visible = false
- esp.Name = 'esp'
- esp.BackgroundColor3 = Color3.new(1, 1, 1)
- esp.Position = UDim2.new(0.136231884, 0, 0.376558602, 0)
- esp.Font = Enum.Font.SourceSansLight
- esp.TextColor3 = Color3.new(0, 0, 0)
- esp.TextSize = 14
- esp.MouseButton1Click:connect(function() -- Make sure its mouse button 1 click and not any other one
- loadstring(game:HttpGet(('https://pastebin.com/raw/ypSsQRK6'),true))()
- print('Working')
- -- Im using a mm2 esp script
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.Position = UDim2.new(0.0521739125, 0, 0.0249376558, 0)
- TextLabel.Font = Enum.Font.SourceSansSemibold
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -- Dont worry about the text label
- close.Name = 'close'
- close.BackgroundColor3 = Color3.new(1, 1, 1)
- close.Position = UDim2.new(0.910144925, 0, 0.0249376558, 0)
- close.Font = Enum.Font.SourceSansBold
- close.TextColor3 = Color3.new(0, 0, 0)
- close.TextSize = 14
- close.MouseButton1Click:connect(function() -- script to close the gui
- MainGUI.Visible = false -- makes the main gui invisible
- opengui.Visible = true -- makes the open button visible again
- opengui.Parent = RobloxExploit
- opengui.Position = UDim2.new(0.141887724, 0, 0.963144958, 0)
- open.Parent = opengui
- open.Size = UDim2.new(0, 100, 0, 30)
- open.Text = 'OpenGUI'
- open.TextScaled = true
- open.TextWrapped = true
- open.MouseButton1Click:connect(function() -- script to open the gui
- opengui.Visible = false -- Makes the open button invisible
- print('Working') -- to check if the gui works or not.
- -- Now that we're done with the script time to test it