Jan 3rd, 2018
One Punch Man: Destiny is a Roblox game. It came into being not too long ago. On the 8th of February 2020, it was first made available with many updates coming in the following days. For those of you who intend to play this game and haven’t made their mind yet here are few things you must know about it. Lua Script Executor. Our exploits are the one of the best Roblox lua script executor ever made! Can execute almost all script. It can run scripts like 'Infinite Yield', 'c00lkidd gui', 'Ro-Xploit' & more.
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- This code goes in a LocalScript inside StarterPlayerScripts
- --// Services
- local UserInputService = game:GetService('UserInputService')
- local ReplicatedStorage = game:GetService('ReplicatedStorage')
- local Punching =false
- local Damage =20
- local PunchEvent = ReplicatedStorage:WaitForChild('PunchEvent')
- --// Player
- local Character = game.Workspace:WaitForChild(Player.Name)
- local Humanoid = Character:FindFirstChildOfClass('Humanoid')
- local RightArm = Character:WaitForChild('Right Arm')
- --//Animations
- Punch.AnimationId ='rbxassetid://953446258'
- UserInputService.InputBegan:Connect(function(Input)
- if Input.KeyCode Enum.KeyCode.E andnot Punching then
- PunchTrack:Play()
- PunchTrack.KeyframeReached:Connect(function(Keyframe)
- wait(Cooldown)
- Damaging =true
- end)
- end)
- RightArm.Touched:Connect(function(hitPart)
- if Punching and hitPart.Parent:FindFirstChild('Humanoid')and Damaging then
- local HumanoidToDamage = hitPart.Parent:FindFirstChild('Humanoid')
- end
- This code goes inside a Script inside ServerScriptService
- --// Services
- local ReplicatedStorage = game:GetService('ReplicatedStorage')
- --// Events
- local PunchEvent = ReplicatedStorage:WaitForChild('PunchEvent')
- --// Coding
- PunchEvent.OnServerEvent:Connect(function(PlayerWhoSent, HumanoidToDamage, Damage)
- end)
- Make sure you create a RemoteEvent called 'PunchEvent'and parent it to the ReplicatedStorage