Gun Simulator Hack Roblox

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Gun
Feb 9th, 2020

Gun Simulator Aimbot Script Pastebin

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Gun Simulator Hack Roblox

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Gun Simulator Hack Roblox Codes

  1. -- also there is no ammo limit --
  2. ['tooltip'] = 'Produced by UserOfEthanGamer'; -- Tooltip that will pop up when the mouse is hovered over the item
  3. ['dtime'] = .05; -- Amount of time before a bullet disappears
  4. ['rldtime'] = 1; -- Reload time
  5. ['maxammo'] = 32; -- Amount of ammo in one magazine
  6. ['damage'] = 8; -- Amount of damage one bullet does
  7. ['automatic'] = true; -- If set to true, the gun will continously fire if the left mouse button is held down
  8. ['range'] = 1500; -- Maximum distance a bullet can travel in studs
  9. ['reloadwhenout'] = true; -- Automatically reloads the weapon if your ammo is at 0
  10. local rld = false
  11. local plr = game.Players.LocalPlayer;
  12. local char = plr.Character;
  13. local tool, handle = script.Parent, script.Parent:FindFirstChild('Handle');
  14. local hold = false
  15. tool.Name = settings['name'].' '.'['.ammo.']'
  16. local function reload()
  17. if rld false then rld = true
  18. tool.Reload:Play()
  19. wait(settings['rldtime']/3)
  20. wait(settings['rldtime']/3)
  21. wait(settings['rldtime']/3)
  22. tool.Name = settings['name'].' '.'['.ammo.']'
  23. end
  24. db = false
  25. end
  26. if enabled false then return end
  27. if db false then db = true
  28. tool.Name = settings['name'].' '.'['.ammo.']'
  29. ammo = ammo - 1
  30. local ray = Ray.new(handle.Position,(mouse.Hit.p-handle.Position).unit*settings['range'])
  31. local hit,pos = workspace:FindPartOnRay(ray,char)
  32. tool.Name = settings['name'].' '.'['.ammo.']'
  33. if hit.Parent:FindFirstChild('Humanoid') then
  34. hit.Parent.Humanoid:TakeDamage(settings['damage'])
  35. end
  36. p.Anchored = true
  37. p.Name = 'Bullet'
  38. p.FormFactor = 'Custom'
  39. p.BottomSurface = 'Smooth'
  40. p.Size = Vector3.new(.2,.2,s)
  41. p.CFrame = CFrame.new(pos,handle.Position)*CFrame.new(0,0,-s/2)
  42. wait(settings['dtime'])
  43. end))
  44. end
  45. db = false
  46. end
  47. if enabled false then enabled = true
  48. mouse2.Icon = 'rbxasset://texturesGunCursor.png'
  49. mouse.Button1Down:connect(function()
  50. while hold do
  51. FireRay()
  52. if ammo <= 0 and settings['reloadwhenout'] true then
  53. end
  54. end)
  55. hold = false
  56. else
  57. FireRay()
  58. if ammo <= 0 and settings['reloadwhenout'] true then
  59. end
  60. end
  61. tool.Unequipped:connect(function()
  62. else
  63. end
  64. if enabled false then return end
  65. reload()
  66. end)
  67. --DONT MIX THESE 2--
  68. Tool = script.Parent;
  69. local torso = nil
  70. wait(0.01)
  71. arms = {Tool.Parent:FindFirstChild('Left Arm'), Tool.Parent:FindFirstChild('Right Arm')}
  72. if arms ~= nil and torso ~= nil then
  73. local sh = {torso:FindFirstChild('Left Shoulder'), torso:FindFirstChild('Right Shoulder')}
  74. local yes = true
  75. yes = false
  76. sh[2].Part1 = nil
  77. weld1.Part0 = torso
  78. weld1.Part1 = arms[1]
  79. weld1.C1 = CFrame.new(-0.5, 0.9, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
  80. local weld2 = Instance.new('Weld')
  81. weld2.Parent = torso
  82. weld2.C1 = CFrame.new(-1, 0.6, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-20), 0)
  83. end
  84. print('sh')
  85. else
  86. end
  87. if arms ~= nil and torso ~= nil then
  88. local sh = {torso:FindFirstChild('Left Shoulder'), torso:FindFirstChild('Right Shoulder')}
  89. local yes = true
  90. yes = false
  91. sh[2].Part1 = arms[2]
  92. welds[2].Parent = nil
  93. else
  94. end
  95. print('arms')
  96. end
  97. Tool.Unequipped:connect(Unequip)

Totally Accurate Gun Simulator Roblox